Studio: Small Impact Games
Time on Project: 1 year, 9 months
- Planning and managing schedules for updates during early access. Breaking down long term work down into tasks and breaking up across Milestones and sprints.
- Communicating with publishers and investors, ensuring they are aware of development progress.
- Identifying potential risks and planning risk mitigation.
- JIRA Bug database initial setup and management.
- Co-ordinating community management and ensuring the development teams plans were appropriatley communicated to the community during early access.