Peter Harries

GAME DESIGNER

Alien: Isolation

Role: In-House Tools QA

Platform: PC, Xbox One, Playstation 4, Xbox 360, Playstation 3

Time on Project: 2 years

Key Responsibilities:

  • Working closely with designers, tools programmers and the team as a whole to ensure our in house development software is fit for purpose and bug free.
  • Acting as a support to all members of the team in using the in-house tool-set. Including creating tutorials.
  • Testing and analyzing the in-house tool-set ensuring they are ready and stable for the development team to use.
  • Creating and editing test plans for the in-house tool-set, ensuring they are up to date and cover the tools thoroughly.
  • Once ready, creating executable files and deploying new builds of specific tools across multiple branches with documentation specifying new features, updates, hot-fixes and known issues.

© 2019 Peter Harries

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